iOS – The Graphic Mac http://www.thegraphicmac.com Apple, Adobe, Graphic Design, Resources Wed, 31 Oct 2018 14:15:17 +0000 en-US hourly 1 https://wordpress.org/?v=5.2.2 http://www.thegraphicmac.com/wp-content/uploads/cropped-favicon-32x32.png iOS – The Graphic Mac http://www.thegraphicmac.com 32 32 30361562 Google to Add Unified Inbox to Gmail on iOS http://www.thegraphicmac.com/google-to-add-unified-inbox-to-gmail-on-ios/ Wed, 31 Oct 2018 15:11:59 +0000 http://www.thegraphicmac.com/?p=14284 Google announced they will begin rolling out a unified inbox for their iOS Gmail app over the next two weeks.

This is a welcome feature for anyone with multiple Gmail accounts!

]]>
14284
Yoink for macOS/iOS updated http://www.thegraphicmac.com/yoink-for-macos-ios-updated/ Mon, 08 Oct 2018 14:30:04 +0000 http://www.thegraphicmac.com/?p=14250 Eternal Storms Software announced the immediate availability of Yoink v2.0 for iPad and iPhone and Yoink v3.5 for Mac, two major upgrades to the company’s popular drag-and-drop-improving “shelf” app.

Yoink v3.5 for Mac adds Handoff between Macs, iPhones and iPads, a clipboard history Today Widget that keeps track of your clipboard’s contents and full compatibility to macOS Mojave and its dark/light mode and Finder Quick Action. Yoink 3.5 for macOS can be purchased for the introductory price of $4.99  ($7.99 after the intro week) on the Mac App Store. If you’re an existing user of Yoink for Mac, the update to 3.5 is free.

Yoink 2.0 for iOS brings, among many, many other improvements and fixes, iCloud sync across iOS devices, Handoff between iPhones, iPads, and Macs, as well as Siri Shortcuts. Yoink 2.0 for iOS can be purchased for the introductory price of $3.99 ($5.99 after the intro week) on the iOS App StoreIf you’re an existing user of Yoink for iOS, the update to 2.0 is free.

Visit Eternal Storms’ website for more details.

My take on Yoink

Yoink

I don’t have an iPad I use regularly, so I can’t comment on the iOS version of the app. But I’ve used the macOS version of Yoink for years on various Macs.

When I had an iMac 27″ as my main workhorse, I only occasionally used Yoink because I had the screen real estate that afforded me the ability to have multiple apps open and visible on the screen at any time. But it worked great and I did use it for specific tasks.

Now the I’ve upgraded to a 2018 MacBook Pro 15″ as my only Mac, combined with the fact that I tend to work in Full-Screen mode for any app that supports it, an app like Yoink is essential to maintaining productivity and sanity.

I use Yoink constantly for grabbing PDFs from multiple folders in the Finder and adding them to an email I’m composing for sending later. I also use it to collect a bunch of logos and images from various folders to place into an InDesign document.

Along with Default Folder, Yoink has become one of my “essential” apps that I install immediately on any new Mac I work on.

If you think you might want to take advantage of the “storage shelf” that Yoink for Mac provides, there is a demo version available.

]]>
14250
Save gigs of space on your Mac if you sync your iOS device http://www.thegraphicmac.com/save-gigs-of-space-on-your-mac-if-you-sync-your-ios-device/ Tue, 07 Nov 2017 16:00:12 +0000 http://www.thegraphicmac.com/?p=12707
I came across Macworld’s article on deleting iOS apps stored by iTunes a while back and promised myself I would look into it when I got home. I forgot about it for a few days, but then I remembered the other day when I had to temporarily copy a huge amount of data to my drive and didn’t have enough space.

The upside when this sort of thing happens is that I’m forced to clean out and delete a bunch of things that I know I’ll never want or need. But in this case, it still wasn’t enough. I still needed another 8GB of space. Then I remembered the article.

iTunes backup

Turns out, I had 24GB of iOS apps backed up in iTunes that macOS, iOS or myself will never use. 24GB! I almost didn’t believe it. Needless to say, I dumped that folder like a bad habit.

If you don’t want to read the article, allow me to summarize:

  1. Navigate to ~/Music/iTunes/iTunes Media/Mobile Applications
  2. Delete everything in that folder (those are all backup files of your iOS apps that you can never actually use)
  3. There is no step 3

Being paranoid I made a backup before deleting the folder, just in case things went south the next time I synced my iPhone with iTunes (which I don’t do very often). The next sync with iTunes went just fine, and that folder backup has since been deleted.

The more apps you have ever installed on your iPhone or iPad, the larger that folder is likely to be.

]]>
12707
Swatch: The next company to be destroyed by Apple http://www.thegraphicmac.com/swatch-the-next-company-to-be-destroyed-by-apple/ Mon, 20 Mar 2017 15:00:21 +0000 http://www.thegraphicmac.com/?p=12332 Swatch Group AG said it’s developing an alternative to Apple’s iOS and Google’s Android operating systems for smartwatches as Switzerland’s largest maker of timepieces vies with Silicon Valley for control of consumers’ wrists.

Swatch watches

Mark your calendars folks. By “sometime around the end of 2018,” a company that doesn’t know dick about making an OS platform that is secure, feature-packed, or useful—and is famous for the watches seen above—is going to put-out a great smartwatch to compete with Apple Watch. Pffftt!

The road is littered with the steaming, smelly carcasses of companies that thought they could even produce a smartwatch, let alone one that competes with Apple. Even the mighty Samsung couldn’t do it, and stuck with Android… which despite popular belief is a virtual non-starter as far as competition with Apple is concerned.

Swatch says their building an alternative to iOS & Android. I simply say: Muahahahahaaaa! If I had to guess, I would say that Swatch will eventually release a really nice looking Pebble watch in 2019, with the promise of making it better… only to kill it off 6 months later after a complete lack of sales.

]]>
12332
Quick thoughts on Apple’s September special event yesterday http://www.thegraphicmac.com/quick-thoughts-on-yesterdays-big-apple-event/ Thu, 08 Sep 2016 15:45:49 +0000 http://www.thegraphicmac.com/?p=12087
Unless you’ve been in a coma for the last several months and just woke up a few minutes ago, you’ve no doubt read all about everything Apple offered up at the September event yesterday. If you haven’t, I’m not going to re-hash it all here—maybe you can watch a 5-minute catch-up video.

The following are just a few of my thoughts on the major touch points of the presentation:

iPhone 7
Super Mario coming to the app store

I thought it was great that they started the show with such big news, and make no mistake about it, this was very big news. Having Shigeru Miyamoto translated live on stage was awkward and distracting, but it was a quick enough segment that I got over it fast.

I’m not a huge fan of Mario Bros., but I’ve always enjoyed playing a game or two, and I’m happy to see that Nintendo isn’t going to nickel and dime us to death with in-app purchases. I’m probably going to waste hours of my life playing Super Mario Run. The only thing that concerned me immediately was the “we’ll release pricing later” comment at the end. To me that means $30 minimum.

iWork update
Apple Watch Series 2

Wow. I was happy to see the word iWork appear on the screen, I honestly thought the iWork apps had been quietly sunsetted by Apple. Unfortunately, the screen was the hero of this segment. Apple’s Susan Prescott looked unprepared and uncomfortable in front of the crowd. The entire segment looked thrown together at the last minute. Realtime collaboration in Pages, Keynote and Numbers is a big deal, but only if you can get people to use the apps. Apple showed us nothing new that would get people to do that. So much is still missing from the previous version of Pages, I can’t believe they haven’t done anything with it. Still, I look forward to any update to iWork apps. Who knows, maybe there are more changes and Apple just didn’t want to spend too much time on it.

Apple Watch

Blah, blah, blah. GPS has been integrated. Blah, blah, blah. Faster processor & brighter screen. Blah, blah. watchOS 3 is going to be cool, but we’ve seen this all before. Waterproofing is a big deal, particularly for swimmers, and runners. The new Ceramic Apple Watch looks beautiful, and the price makes it a little more attainable for a much larger audience than the previous Edition model. What I didn’t see or hear was any mention of battery life improvements, or the dramatically reduced selection of bands for each watch that you can get “in the box” when you first buy the Apple Watch.

iPhone 7

Phil looked uncharacteristically clumsy, uninspired and nervous in portions of an otherwise cool presentation. Apple really pushed the “new design” of iPhone 7, which is to say that they’re very proud of the solid black matte and glossy finish. The Jet Black color looks pretty on screen, but that thing is going to be one ugly, scratched up mess in real-world use—Apple states as much on their iPhone sales page.

I’m going with the Black model when I upgrade. I like the solid black matte finish, and the fact that the antenna lines seem to completely disappear with it. Speaking of that, why can’t Apple make the antenna material match the gold and rose gold colors more closely?

Apple AirPods

The haptic feedback Home button is great news—it’s just one less thing to fail. The camera on the iPhone 7 Plus is going to be awesome, of course. Apple said that a free update that adds some sort of depth of field feature will be made available later. I’m not sure why it couldn’t be available when the phone ships. Again, it seems Apple was unprepared. Still, an exciting camera update. Better speed and battery life are always welcome, and so are the stereo speakers.

“One word: Courage”

Can we talk about the Barbie doll hairdryers Apple is selling for $160? I completely understand why Apple dropped the headphone jack from the phone. Quite frankly, I haven’t plugged headphones in my iPhone in nearly 3 years. I use Bluetooth in my car, and have a pair of Bose wireless over-the-ear headphones that I like quite a bit. I applaud Apple for sparing us the $30 fee for a Lightning-to-HeadphoneJack dongle and just placing it in the box for us—though it kind of screams “we’re not very courageous!”

Apple AirPods

The biggest issue with this whole headphone-jack-gate thing is the weak-assed effort Apple is selling for $160, known as AirPods. I had six immediate thoughts about them as soon as I saw them:

  1. They’re stupid looking—like something a Barbie Doll would use in a hair salon.
  2. They look uncomfortable as all hell, much like the current wired ones.
  3. They’re going to fall out of your ears on your first run and slip quickly into a street drain never to be seen again.
  4. Before they fall out of your ears while running or working out, you’re going to lose one or both of the AirPods, or the included charging box (what kind of cable is used for that?).
  5. Five. Well that’s a great number and all, but I generally want my headphones to work at least as long as my frigging phone. 5-hour battery life? Are you serious? Why bother…
  6. They’re stupid looking.

Bluetooth isn’t perfect, so I totally see why Apple would want to work around it by coming up with their own system for wirelessly connecting devices. This will likely go beyond just headphones. Think Apple Car. Anyway, if the Beats headphones can use the W1 chip and get battery life 3 to 4 times as long, why can’t the AirPods? 5 hours. Pffffftt!

Overall

Overall it was a pretty good event, in my opinion. Some cool products put on display, and the show itself didn’t feel like it was drawn-out too long. I noticed Apple was consciously putting women front and center in the presentation. It almost seemed forced, but in the end it’s a good thing.

The entire presentation could have used a bit more polish, and a lot more WOW factor. But I suspect the fact that rumor sites leaked almost everything weeks, if not months, in a advance kind of put a damper on the whole thing.

]]>
12087
Top grossing app stats puts our priorities on display http://www.thegraphicmac.com/top-grossing-app-stats-puts-our-priorities-on-display/ Fri, 22 Jul 2016 15:45:51 +0000 http://www.thegraphicmac.com/?p=12003 And by SOCIAL Networking, they actually mean dating apps.

It’s so sad…

]]>
12003
Free iOS 9.3 iPhone UI Kit for Illustrator in vector format http://www.thegraphicmac.com/free-ios-9-3-iphone-ui-kit-for-illustrator-in-vector-format/ Wed, 23 Mar 2016 15:30:17 +0000 http://www.thegraphicmac.com/?p=11849 The folks at Mercury Intermedia have released their iOS 9.3 UI kit in Adobe Illustrator vector format. It is the most complete and up to date iOS UI Kit released to date. Unlike many UI kits created in raster image format (typically PSDs), this one is so much more flexible because all the items are full vectors—making them perfect for mockups.

iOS 9.3 UI kit

The iOS 9.3 UI kit is free to download, and weighs in at about 29MB in size. The file also comes in SKETCH format. If you have any reason to re-create iOS screen, this is a must-have!

]]>
11849
Dear Apple: Seriously??? http://www.thegraphicmac.com/dear-apple-seriously/ http://www.thegraphicmac.com/dear-apple-seriously/#comments Wed, 09 Dec 2015 17:00:48 +0000 http://www.thegraphicmac.com/?p=11683 I have a pretty darn fast Internet connection. Much faster than any streaming video service requires, and plenty fast enough for me to download large files with little eye-rolling and finger-tapping. But the thought of updating my iPhone makes me cringe.

When Apple pushes an update to iOS, you have two miserable choices.

Miserable choice #1:
You can render your phone completely useless for as long as it takes to download the OTA (over the air) update, unpack/prepare, install and restart your iPhone. The annoyance is compounded by the fact that you must keep the phone from “sleeping” while the update downloads, otherwise it just stalls. So you basically have to sit there like a jackass flicking the screen every minute or so to keep it active. Unless you have a death-wish, you definitely don’t want to do this while driving.

Miserable choice #2:
You can render your entire home network useless for hours by downloading an enormous iOS installer. It’s like downloading the entire OS just to get the updated components. Everyone in the house will hate you, because your Internet service slows to a crawl while you download what appears to be something the size of the entire Amazon video library just so your Apple Music app gets improved playlists, old photographs stop showing up in Photos app as new every time you connect your iPhone to your Mac, and your Email app works the way it should have to begin with.

iOS updates

…And as is always the case…
I decided to update to iOS 9.2 this morning. At 4am, to be exact. Nobody in my neighborhood is awake, so there is no internet traffic from other users in the local pipe. I made sure no other downloads of any kind were occurring. I decided to ‘download only’ the iOS update via iTunes on my Mac. The 2GB file download offers me the wonderful news that it might be finished downloading by the time I get home from work tonight. That doesn’t include actual install time.

So I decide to go the ‘quick’ route by doing the OTA download. A much smaller file, my iPhone claimed it only need ‘about 15 minutes’ to update. So after 40 minutes of downloading, another 15 or so minutes of updating, and 5 or so minutes of excruciatingly slow restarting, my phone is finally ready to use again.

In contrast, I downloaded and installed the entire Mac operating system from scratch in less time than it takes to do a run-of-the-mill iOS update. And I didn’t have to sit there and babysit the download—–as the Mac is smart enough to not fall asleep while downloading/installing.

Seriously, Apple. FIX THIS SHIT!

]]>
http://www.thegraphicmac.com/dear-apple-seriously/feed/ 5 11683
iOS web browsers: Why bother? http://www.thegraphicmac.com/ios-web-browsers-why-bother/ http://www.thegraphicmac.com/ios-web-browsers-why-bother/#comments Wed, 09 Sep 2015 13:00:06 +0000 http://www.thegraphicmac.com/?p=11522 By now you’ve heard the news that Mozilla is finally in testing phase with Firefox for iOS. And you may have noticed that AdBlock (the popular desktop browser extensions) is releasing their own AdBlock Browser as well. Google has Chrome for iOS, and I believe iCab still has a heartbeat.

I have to wonder though, why bother? Until you can change the default browser on iOS; something Apple isn’t likely to allow any time soon, you WILL be using Safari at least once per day whether you want to or not. Simply because nobody is going to want to copy/paste URLs from email or text message just so they can be viewed in a browser other than mobile Safari. And let’s face it, Safari on iOS is a pretty damn good browser experience for 99% of users.

So I’m back to wondering what the ‘end-game’ is for companies that make web browsers for iOS. Why bother?

]]>
http://www.thegraphicmac.com/ios-web-browsers-why-bother/feed/ 1 11522
Red, green, blue: the colors of app icons http://www.thegraphicmac.com/red-green-blue-the-colors-of-app-icons/ Mon, 24 Aug 2015 13:00:25 +0000 http://www.thegraphicmac.com/?p=11455 App Icon Colors

Stuart Hall offers an interesting look at the colors of app icons on iOS and the Mac in this article. Blue, by far, is the most popular color; but if you want to stand out from the crowd, purple is probably the coolest color to go with! I’m actually surprised at how few apps use the pink/purple hues.

]]>
11455